During the first lecture of level design of semester two our assignment was told to use. We would have to create a programmer-designer pair and create a bunker themed level that would play for a total of five minutes and we could use either Unity or UE4 to create this level. I partnered up with Jack Peedle and we instantly started getting ideas down on paper. These are our first ideas.
- Initial Ideas
- WW1 trench theme
- Go on first whistle to charge no mans land
- Cut through barbed wire
- Reach the German trench and there are no Germans/German Holograms
- Find the German bunker and discover the German Weapons
After some more discussion we decided it would came up with a better start to the level, which goes as follow:
- Updated level
- Subtrench
- Allie wakes you up after being KOed
- Explains the situation
- Allie dies by sniper
- Clear out sniper placement
- Tussle with German sniper
- Advance on trench
- Reach the German trench and there are no Germans/German Holograms
- Find the German bunker and discover the German Weapons
Next we needed to do some research into the types of weapons the British and Germans used during the war.
- British Inventory
- Lee Enfield Mk3 + Bayonet
- Rifle .303 P14
- Lewis M1914
- Trench Club
- Wire Cutting
- Mills bomb
- Webley Revolver Mk VI
- PO8 Small Pack
- PO8 Water Bottle
- S.B.R. (Small Box Respirator)
- Entrenching Tool
- Broadie Helmet
- Tank Helm and Mask
- German Inventory
- Mauser Gewehr 98 + Bayonet
- Sturmmesser
- Mauser C96
- Sthalhelm M1916
- Stiel and Kugel granaten
- LederSchutzMaske M1917
- Assult Backpack
- Breadbag M1916
- Tactical Shovel
- Tornister M1895
- Pickelhaube
Now we knew the assets we need to research for the scene we need to make a rough sketch of the map which Jack then digitalised into the image below.
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